An efficient compact, immutable byte string type (both strict and lazy)
suitable for binary or 8-bit character data.
The ByteString type represents sequences of bytes or 8-bit characters.
It is suitable for high performance use, both in terms of large data
quantities, or high speed requirements. The ByteString functions follow
the same style as Haskell's ordinary lists, so it is easy to convert code
from using String to ByteString.
Two ByteString variants are provided:
Strict ByteStrings keep the string as a single large array. This
makes them convenient for passing data between C and Haskell.
Lazy ByteStrings use a lazy list of strict chunks which makes it
suitable for I/O streaming tasks.
The Char8 modules provide a character-based view of the same
underlying ByteString types. This makes it convenient to handle mixed
binary and 8-bit character content (which is common in many file formats
and network protocols).
The Builder module provides an efficient way to build up ByteStrings
in an ad-hoc way by repeated concatenation. This is ideal for fast
serialisation or pretty printing.
There is also a ShortByteString type which has a lower memory overhead
and can can be converted to or from a ByteString, but supports very few
other operations. It is suitable for keeping many short strings in memory.
ByteStrings are not designed for Unicode. For Unicode strings you should
use the Text type from the text package.
These modules are intended to be imported qualified, to avoid name clashes
with Prelude functions, e.g.